![]() The one furthest on the right is the one that's used. You can check this by loading all your mods in SSEEdit and looking for the NPC record.In the Plugins tab, make sure that the ESP for this mod is below any other mod that changes that NPC.Scroll over to the right column to see which mod is the last to change it.Look for the filename that we specified in step 2.In the Data tab in the right pane of MO2, navigate down to meshes\character\FaceGenData\FaceGeom\\.Change the first two numbers to 00 and add ".NIF". ![]() You can either look it up on UESP, or use the in-game console (~) and type "help ".
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